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How we design SSHOW.

From the logo and color to motion and writing. SSHOW’s principles and guidelines, all in one place.

Design at a glance

Shows this page’s type sizes, spacing and corner radii, the way the editor does.

SSHOW Design · Updated October 2026

Start with the principles

Principles

Every screen starts with four principles.

When a design decision isn’t clear, we go back to these four.
Each one comes with an example to see for yourself.

Your work first

The tools step back so the work takes center stage.

Panels and buttons stay quiet in neutral tones, leaving the brightest colors to the work. When you present, the tools disappear and only the work remains.

A glass vase holding a stem of blue flowers casts a long shadow in the sun against an orange backdrop.

Morning light.

Blue flowers in a glass vase.

The calmer the panels and buttons, the clearer the work.

Restrained color

Brand colors are light, not paint.

Pink, orange, orchid and blue glow softly behind the work, in one place per screen. Text and panels stay neutral to support it.

Do Soft glow

Next scene

Press to go to the next scene.

Continue
Don’t Painted everywhere
Used sparingly, color makes the content clearer.

Calm motion

Motion is for showing what changed.

Scenes change and new content arrives slowly. Anything that advances on its own always has a pause button.

Morning light.

With less motion, the content comes through just the same.

Consistent everywhere

Every screen, every input: the same look, the same feel.

On a big screen or a phone, in light or dark mode, your work looks exactly as you made it. Everything works the same with a mouse, touch or keyboard.

Morning light.

The screen and its mode change; the composition stays.

Color

A neutral base, four brand colors.

The base is built from black, white and grays.
Four brand colors add a soft glow on top.

Brand colors

Click or tap a color to copy its value.

Brand gradient

Pink, Orange, Orchid, Blue · 135°

Neutrals

Light Dark
Background
Card background
Text
Secondary text
Muted text

Next scene

Press to go to the next scene.

Continue

Light

Dark

Best practices

  1. Use the four brand colors as a set. When items take one color each, keep all four together in one place.

  2. Run the gradient pink, orange, orchid, blue, at 135°.

  3. Don’t use brand colors for text or borders. Save the gradient for the most important button on the screen.

  4. Show pressed and selected states in shades of neutral.

  5. In dark mode, keep the layout and change only the color values.

Typography

Two typefaces, clear hierarchy.

SSHOW screens use two typefaces: our own for the Latin letters of titles, and one interface typeface for everything else, Korean included. Titles and body text differ by size, weight and letter spacing, and Korean text never breaks in the middle of a word.

Type scale

How we design SSHOW.

Display800 · 0em · 38–80px

Every screen starts with four principles.

Headline700 · 0em · 30–56px

When a design decision isn’t clear, we go back to these four. Each one comes with an example to see for yourself.

Lede400 · 1.65 · 15–18px

Panels and buttons stay quiet in neutral tones, leaving the brightest colors to the work.

Body400 · 1.65 · 15–17px

SSHOW Design

Label500 · 0.16em · 13px

Best practices

  1. Build hierarchy with size and weight.

  2. Set body text with a line height of 1.65.

  3. Titles keep the typeface’s own spacing, in Korean and Latin alike.

  4. Keep display titles at weight 800 or lighter.

Our own Latin typeface · Preview

SSHOW SEO Sans

Soft · Even · Open

It stands upright and steps back, so your story comes first.

Letters step back.

Stories step forward.

  • Soft

    Strokes end softly.

  • Even

    The same texture wherever you read it.

  • Open

    Clear even at small sizes.

Version 0.1 · PreviewDrawn for Latin script.

Explore SSHOW SEO Sans

Layout

Generous margins, consistent spacing.

We give content plenty of room and reuse the same spacing values, so every page reads with the same rhythm.

Label

Section title

A short sentence that describes the section.

Best practices

  1. Side margins follow the screen width, from 80px down to 20px. Section padding follows the screen height: 16% of it (10% on phones), between 56 and 200px.

  2. Align left by default; center only big statements.

  3. Give each screen one big message.

  4. Round corners to suit the size: fully round for buttons and chips, 18–20px for photos, 24–28px for large cards.

Specifications

Section padding
56–200px
Title to description
22px
Max content width
1240px
Side margins
20–80px

Components

Every button follows the same rules.

Buttons, links, badges, controls and inputs look the same on every screen.
Try them.

Buttons

Sizes

Controls

Badges

New Beta Live

Inputs

Best practices

  1. Make every button a pill, with its label in semibold (600).

  2. Use one primary button per screen, and make the rest secondary or text buttons.

  3. Buttons shrink to 97% while pressed and return when released.

  4. End links with an arrow: → for another page, ↓ within the page, ↗ for another site. Back links lead with ←.

Specifications

Button heights
32 · 40 · 48px
Corner radius
999px
Label weight
600
Pressed
97%

Motion

Arrives smoothly, settles slowly.

Motion in SSHOW is built mostly from two curves and four durations, so every screen moves with the same rhythm.

Two curves

  • Standard

    cubic-bezier(0.22, 0.61, 0.36, 1)

    For small changes like color and opacity.

  • Emphasized

    cubic-bezier(0.16, 1, 0.3, 1)

    Starts fast, then settles slowly. For elements arriving and settling into place.

Durations

Same name, smooth change.

When you change scenes in SSHOW, objects with the same name flow into their new shape. Switch between the two scenes to see it.

Photo
Title

Morning light.

Button See more

Best practices

  1. Keep small changes short and bigger changes a little longer.

  2. Let elements slow down as they arrive, and leave quickly.

  3. Move one big thing at a time.

  4. When reduced motion is on, skip the animation and show the result right away.

Writing

Short, plain and warm.

SSHOW speaks plainly, one idea per sentence.
It talks about your story before the tool.

  1. Short sentences

    Put one idea in each sentence.

  2. Plain words

    Choose everyday words over jargon.

  3. What you see

    Describe only what people can see on screen.

Tone for the moment

What do you want to show?

The tone shifts with the moment; the voice stays the same.

Do

Link copied.

Don’t

The link copy operation was completed successfully.

Do

Objects with the same name flow into the next scene.

Don’t

Transition interpolation is applied between objects with identical identifiers.

Best practices

  1. Use sentence case, and speak to people directly as “you.”

  2. Skip exclamation marks and big claims.

  3. Follow standard spelling and punctuation.

Accessibility

Easy for everyone to use.

Text has strong contrast, and controls are big enough to tap.
Everything works without a mouse, and with reduced motion turned on.

  • Easy to read

    12.7 : 1 ≥ 4.5 : 1 Do

    Readable contrast

    Text keeps a contrast ratio of at least 4.5:1 against its background.

  • Generous touch targets

    On touch screens, every tap target is at least 44 × 44px, even when the control looks smaller.

  • Press Tab here

    Keyboard friendly

    Press Tab to move between controls, and a clear outline shows where you are.

  • Reduced motion

    With reduced motion on in your device settings, light and screens that moved on their own stand still.

Now, show
your story.

During the beta, SSHOW runs on the free plan only.

SSHOW Design · Updated October 2026