Today, motion in SSHOW is driven by transitions: scene-to-scene moves, and per-property transitions you can give a single object from the Motion panel — both cover most needs with almost no setup. What's missing is a free timeline: multiple keyframes per property at arbitrary times, independent of scene transitions, for moments that call for detailed, deliberate motion design. That's what Animation adds. The transition engine and easing curves are already here; the timeline editor is in active development.
What's coming
Animation is built from three pieces that sit on the motion you already know.
Want early access?
We're shaping the animation timeline with input from real projects. Tell us what you'd build and we'll keep you posted.
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